using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class TempPhysicsScript : MonoBehaviour
{
    // Start is called before the first frame update
    public Rigidbody2D rb2D;

    private void Start()
    {
        rb2D = GetComponent<Rigidbody2D>();
    }

    public void StartSimulate()
    {
        rb2D.simulated = true;
    }
}
